Traits

Standard Location

Standard Location (Common)

Category: Scale Location
Species: Kirunhound

Two unbroken patches of solid scales. Usually cover the back hip

Blanket Location

Blanket Location (Uncommon)

Category: Scale Location
Species: Kirunhound

One solid area of scales, always connected to the tail base. Commonly leaves the upper hip smooth.

Smooth Location

Smooth Location (Uncommon)

Category: Scale Location
Species: Kirunhound

No scales on body. Tail base may optionally have a small accent.

Point Location

Point Location (Uncommon)

Category: Scale Location
Species: Kirunhound

Very small patch of scales at the base of the tail.

Stone Location

Stone Location (Uncommon)

Category: Scale Location
Species: Kirunhound

Four small patches of scales, one on each shoulder point, and another on each hip point. Back and body will otherwise be smooth.

Armor Location

Armor Location (Rare)

Category: Scale Location
Species: Kirunhound

Prominent single patch of double layered scales with an edged lip that may be a secondary color from the base.

Koi Location

Koi Location (Legendary)

Category: Scale Location
Species: Kirunhound

Two small patches on each hip points and a small saddle of scales along the back or over the shoulder. Mane will continue between the two areas down the back. Tail ALWAYS lacks a scaled base.

Echoed

Echoed (Legendary)

Category: Scale Location
Species: Kirunhound

Scales become transparent and float slightly above the body, Trait can resemble any Scale Location, and will also affect any Mutation that adds extra scales to the body. Transparency may be a solid level, or vary across all scales. Markings that affect scales can carry over to this trait.

Designed by @OctoberGeist

Plate Back

Plate Back (Rare)

Category: Scale Location
Species: Kirunhound

Between two and four rows of vaguely triangular, pentagonal, or slightly angled scutes that grow from the back. One set should always start at the shoulder, or back hip, regardless of number used in a design. Scutes may take on the texture of a character's Scale Type Trait, or remain smooth. Markings that affect scales may carry over to this trait.

Designed by FinalShockdown

9 results found.