Traits
Fleet of Foot (Common)
Lowers chance of an injury during ‘World Walker’ or ‘Discovery’ Quests by 5%.
Forest Coat (Common)
Ranges from earthy, natural greens, or sandy tans and beige.
Water Coat (Common)
Ranges from bright deep blues, to bright teals and aqua blue greens.
Air Coat (Common)
Ranges from bright purples to warmer blues, lavenders and cooler pinks. Middle gray not hit by Void or Celeste ranges.
Fire Coat (Common)
Ranges from bright reds, pinks, oranges and yellows. Fire may also include brighter tans.
Earth Coat (Common)
Ranges from rich browns, dull tans, natural muted greens to brighter greens.
Sunset (Common)
Warmer ranges of neutral tans, oranges, and yellows.
Sandbar (Common)
Earthy tans, light browns, and natural cream tones.
Desert Coat (Common)
Ranges from earthy browns and stone greys.
Tropical Coat (Common)
Ranges from bright blues and greens, to teals and aquas.
Island Coat (Common)
Ranges from bright reds, oranges or yellows.
Spinner (Common)
Adds both a horizontal streak across the body, down the tail, and a facial streak that covers the upper jaw and rings the eye.
Color: Black. White. Darker shade of coat color. Lighter shade of coat color.
Optional: Front legs may have a soft gradient.